my friend , updating our tetris project more dynamic (allow size shapes instead of 4 tiled shapes), upgrading arrays vectors. worked fine before error title whenever shape reaches floor. exact line of code happens (the delete[] currentshape):
main.cpp if (currentshape != null) { delete[] currentshape; // breaks here } currentshape = new shape;
the whole project bit long here on pastebin:
- main.cpp (the break's on line 853)
- shape.h , shape.cpp
edit: breaks on line 167 if hold since has same code, shouldn't have bug.
when delete debug heap checks pointer , checks allocated region plus "guard" space before , after region. detected wrong such write out of bounds. have happened anywhere prior delete step. must trace , debug access array looking error writes outside of array.